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Title: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on September 30, 2005, 08:19:16 AM Ok team....The Alpha1 is out of the mothballs and my hangover is down to a low roar, so I will not bite you appendanges off when you walk by where I passed out.
**** RED ALERT.........RED ALERT **** Massive exodus from the BBC Science & Nature sector as the result of an invasion of Bozo's. Refugee's are starting to pour in. ALL HANDS REPORT FOR DUTY AND IMMEDIATE DEPARTURE (Failure to report in will result in having to spend a week entertaining Ensign Linn...He has reached the well named Terrible TWO's) Title: Re: The NEW Adventures of the ALPHA-1 Post by: Rxke on October 01, 2005, 04:59:21 AM Rxke reporting for duty, Mon capitain!
I happen to be packing a significant supply of Earl Grey Teabags, maybe we can use that as a bait to lure in some of these gullible new refugees? Since our last misadventure, I noticed we're in desperate sort supply of *ahem* red shirts... :devil.gif: Title: Re: The NEW Adventures of the ALPHA-1 Post by: Sarah90 on October 01, 2005, 05:34:49 AM This has not been a prettty picture, so far... However, am ready to be imported into/on any adventure described... ... ...(Thinks: " Earl Grey Teabags...I know I'm going to regret this" !)
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 01, 2005, 11:18:55 AM Due to the reputation of "Red Shirts" All expendable personnel will now be issued Dark Blue shirts. An appropriate ensignia has been designed to designate such crew member. A circular patteren 15cm ( approx 5 inch) in diameter red in color with a large white X in the center surrounded by a 3cm ( Approx 1 inch) white ring.
This distinguished ensignia is only for "expendable" crew. All officers will were the appropriate "Mimic" light bending camiflague uniform of the day, unless otherwise designated by our Admiral. She possible will like something that would set off her puple plumage better Title: Re: The NEW Adventures of the ALPHA-1 Post by: Astronuc on October 07, 2005, 04:01:05 PM OK, I brought along some tools, er . . . I mean toys, er . . . no wait . . . decorations, ah no - that's not it either, . . . . well implements then . . . ;D
Just in case, you know . . . ;) Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 09, 2005, 04:39:01 AM Ooooohhhh Astronuc, nice supply of Bozo reeducation instructional aids
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Astronuc on October 09, 2005, 01:07:08 PM Yes indeed. And they work on Trolls too!
One can certainly get the point across. ;D Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on October 13, 2005, 11:18:06 AM *suddenly appears on the Bridge, an MIB and a small koala in tow -- but no cat :( *
All right, Dingo, emergency preps in progress? What's the status? Estimated time of departure? Uniforms look fine... *to cargo bay* Scotty, bring aboard that load of scones, chutney, Guinness, and -- sorry, Sarah -- marmite at once. Oh, and don't forget the eucalyptus trees for Bernard. Move those to Hydroponics. Lock down and prepare for departure! *glances at Sarah mischievously* I have the REAL stuff, the Vegemite, in my quarters. :koala Title: Re: The NEW Adventures of the ALPHA-1 Post by: Sarah90 on October 15, 2005, 04:56:26 AM A PLC being mischievous ?... Gulp...there's trubble immediately! (Crikey...look out for the MIB personage!) ...(NB: do not get sidetracked by ...munchies !)Although...takes on stores appropriately... awaits next instructions...as in: how may of these stores should be loaded; for how long; where to ?
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 17, 2005, 06:03:39 AM Admiral...Ohhh when did you highlight your plumage in silver...
Supplies are being rush aboard as we speak.. Status report. Engines up and running. Fresh batch of squirels on treadwheels. ETA on departure: Your call. Just press that little red button labeled "Cepat" on the main chair. Situation report: BBC sector. I have not seen such a huge invasion since SpaceDotCom situation. Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on October 17, 2005, 06:25:44 AM *sits in chair*
All supplies aboard and stowed? Yes? Very well then. Everyone sit down and strap in, or otherwise hang on to something. *pushes little red button* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 17, 2005, 06:42:33 AM *Hatches slam into place. The Alpha1 punches through the hanger bay door at 10,000 gravities, and in 3 seconds reaches cruising speed at .997 light* Ready to engage Warp Speed. Press the Blue button marked "Ngebut"
Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on October 18, 2005, 08:24:14 AM *glances at rear viewscreen*
*sees big hole in spacedock door* Eh, Orstio isn't gonna like that. *listens to Kay whisper something in her ear* Yeah, yeah, I know, you could've told me what it'd do. *punches blue button* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 18, 2005, 01:28:34 PM *Rito fusion bombs are feed into the warp drive black hole....the distortions generated surround the ship in a protective cocoon of etherium as the Alpha1 cuts accross the light barrier and races to warp 100. The backlash causes the surronding area to experence an intence gravity wave that further damages the space-port.*
Admiral Warp speed has been achieved. I have made a few minor modifications sinse our last cruise, so we should be able to get out of trouble faster than we get into trouble. Itsy reports that she has been spending the last few years redecorating all of the staterooms Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on October 19, 2005, 06:19:04 AM Itsy...Itsy...do I know Itsy, Dingo? I don't seem to recall any crewman by that name. Who is she, and what exactly has she been doing to the staterooms?
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 19, 2005, 10:23:12 AM Admiral, Itsy's feelings are hurt, she is in her web with tears. Itsy Bitsy is our resident enviroment officer from the planet Arachnid. We rescued her a while back.
Approach Warp 175, engines running like a top. Running at 12.78% The slide lever on your right wing side, controls the speed, currently at minimum thrust. On your left wing, you will find the manuveer control wheel. On your perch are the forward weapons control push buttons Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on October 20, 2005, 09:33:04 AM OH! HOW could I have been so forgetful?!? Please notify Itsy that I am EXTREMELY apologetic, and ask her to chalk it up to having been under anesthesia to repair my leg. That anesthesia really messes up my head; just ask Agent Kay.
*Before Kay can respond, Bernard nods his head vehemently* *Kay grins* Oh, that's right, Bernard, I tried to feed you bean sprouts that time, didn't I? *Bernard makes gagging motions, then clutches his belly* Sorry, little fella. *Bernard shrugs, then climbs up into the Admiral's lap and settles down* Hm, let's punch up the speed just a smidge here... *moves thrust lever forward to halfway mark* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on October 20, 2005, 06:01:36 PM Following in a small, beaten up, cargo ship...
Grmmph. Last time I ever go to *that* bar... What day is it, anyways? I think I'll catch up to them in another few months... *sigh* :biggulp Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on October 21, 2005, 06:00:16 AM *glances at sensor readouts across the bridge*
*sees something odd* Hm. Full sensor sweep to stern, computer. Display readouts on main screen. *studies readouts on main screen* AH! I wondered where he was! Dingo, engage tractor beam on that ship! Bring it into the hangar bay! Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 21, 2005, 10:18:27 AM Already on it, give us a good workout on the tractor beam. Engines are at 50 % speed is at Warp speed, and climbing. Approaching galactic barrier, and course set for Galaxy M-9A, sector BBC approx 1.1 billion light years away. Approx 3 days at full speed (as if I know what the Alpha can do since the the massive engine upgrades and efficentcy). Wonder how well Yevaud's ship is doing being dragged at this speed
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on October 22, 2005, 01:36:18 AM YYYYYYYYEEEEEEEEEEeeeeeeeeeeeeeeeeeeeeEEEEEEEeeeeeeeeeee
. . . . . . HAW! :o *Yowsa!* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 26, 2005, 03:44:25 AM *Looking at the viewscreen on Yevaud's ship*
Whoa, that must be a heck of a ride, his ship is whipping back and forth like on the tip of a whip. Ok, tractoring you ship onto the hull, will not be able to open up the docking bay at this speed. Admiral, our speed has settled down to a nice Warp 1106. Going 1200 lyrs a minute is fun. Do you want to go to full engines or emergancy speed?? Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on October 26, 2005, 05:15:37 AM YYYYaaaarrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr....
*CLANG THUD* Whew. And they used to think riding the mechanical bull at Gilly's was a ride. Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on October 28, 2005, 08:14:38 AM Full engines for now, Dingo. Call ahead and let 'em know we're coming. They can tell us if we need to hit the afterburners.
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 28, 2005, 11:00:17 AM Engines to Full...Aye Aye...
*The engines hum a deep sound* Ok we are at full 250,000 lyrs a minute, Warp 3000 at this speed it will take us 3.4 days to reach our destination. Engines at 90% and steady Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on October 28, 2005, 12:37:13 PM Well, while I'm stuck in here, may as well keep busy.
*turning on sensor suite* HOLY! Something's following us, just at the edge of sensor range, and is it ever big! What in the hey IS it? *Fiddling with fine-calibration of mass-detector* Dang, that's HUGE. I wonder if they can receive me in the Alpha? *Skrrrttt!* "Umm, hello? Admiral Lady M'am Sir? I think we've got company..." Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 29, 2005, 03:10:11 AM Yevaud, give us details on what is following us. At this speed we have no weapons, as if we fired, we would run into our own shots. Our weapons are sub-warp, that go into warp to get to the target almost instantly.
Admiral, suggest emergency speed and evasive manuveers. Yevaud, better web yourself in, and set your gravity dampers to max, this could get rough Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on October 29, 2005, 04:55:23 PM *I don't think he's going to like this much*
"It's, oh, about the size of a small moon, moving at the same velocity as we are, and is reflecting back most otherwise penetrating scans: neutron, neutrino, synthetic aperature radar, the works. All I can tell you is it's BIG." *strapping in* "After the ride I just had, 'this could get rough' has real meaning to me." *checking scans* "It appears to have a mass of 200*10^20 kg, and a diameter of 612.82 km. That's really all I can tell you at the moment. Oh, and it's keeping pace with us, but just - just - on the edge of my sensor's range. I'll tell you more when I can... ...Long-Range shuttlecraft 'LeMaistre' out." Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 29, 2005, 07:44:35 PM * Oh horse pocky...I know what that is...attempting to hail following vessal............no responce *
Admiral, hold on to your perch, it WILL get rough...engines to 120% Reaching Warp 1750....That will double our speed but at a cost... Initiating ultra-evasive manuveering.... (picture placing a couple dozen mables into an empty large coffee can, close the lid. Place the can in a paint shaker and turn on... the marbles represent crew-members, and you get the idea) Admiral, we have an old WAN automated galactic border battle moon on our tail, and it's communications are out We can possible out manuveer it, but not out run it, not enough fuel at emergancy warp speed, possibly might be able to beat it in a fight, but it would be a very touch and go fight. They are very hard to kill and can absorb a heck of a lot of damage without degrading it's massive firepower. I ought to know I designed the things.. Yevaud and suggestions?? Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on October 30, 2005, 08:18:25 PM Hmmm. Lesse...
*Pulling up old charts of the sector* "How about that large, ionized gas-cloud? Might even be the beginning of a Herbig-Haro object. Would the interference mask our signature from the Battle Moon?" Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 31, 2005, 04:14:14 AM Iffy, it will depend on if and on how much degraded that battle moon's sensors are. I errrrrr went a little overboard on it's abilities to seek and destroy capibility. It was designed to battle at the time a very advanced and dangerous race of dementional cutthroats.
Remember the Phoniex self-destructed itself and took out several major fleets of the creatures along with an large area of the Andromeda galaxy Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on October 31, 2005, 06:35:18 AM *Agent Kay touches PLC on the arm*
*She looks back* *They exchange a meaningful glance* OK, do it, Kay. Dingo, go with Kay and help him. We're about to install a...little red button...on our engines. Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on October 31, 2005, 09:04:21 AM *As Kay and Dingo enter the engine room, Kay takes a quick look around and blanches...Looking at Dingo like he is completely insane, asks just what Dingo is using as his powersource*
Kay, it is quite simple, it is a galactic lens tap, tapping directly into the expusion jet of a galaxtic core black hole. Very simple design, speed is controled by how much of the jet is directed into our engine core black hole. As you can see, at maximum feed, we go at this speed, any more and the engine core blackhole event horizon will expand quickly past the containment fields, and as you can see on the display, our engine core is expanding, and in 14 hours we will lose containment,so the failsafe will show us down 5 minutes before loss of containment and we will slow down to full speed, it will shrink back down as it evaporates. It will take us 14 hours before it will unlock and let us go back to emergancy speed. Now where do you want to install your new button??? *Kay looks one last time at the nightmare in front of him, decides that he will need to really discuss this with the Admiral carefully and heads back to the bridge with the button* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 02, 2005, 09:59:08 AM Admiral, we are Slowing down to Full speed. Can not give you emergancy speed for a while until the engine blackhole evaporates down
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on November 02, 2005, 10:45:57 AM *Experiencing odd time-stretching and shortening effects.*
*Activating Communicator* "T....h.....i....s........i....s........v....e....r....y........s....t.....r....a....n....g....e..... Imustbeontheedgeoftheeventhorizonofthesingularity. Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on November 03, 2005, 10:58:16 AM *talking quietly to Kay on bridge*
Yes, I am sure. Yes, right now. Yes, we have to get it taken care of right away. Dingo's there to help with the engines; he's the top spedrug spammert on 'em. He can help with the wiring. And I use the term "wiring" loosely. And get Yev's ship inside while you're at it. He's entirely too vulnerable out there. Then meet me for dinner in our quarters at 1900 hours. *sultry grin* *Kay nods and leaves the bridge* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 04, 2005, 09:49:33 AM *Dingo running around the engine room at hyperspeed, working on keeping the engines shrinking back down to normal, accidently runs over Kay when he steps into the room*
Opps sorry Kay, a bit busy here, if you need something, can it wait...pushed the engines a bit too hard, and Yevaud might be feeling like he is next to the event horizon of our engine. Wish we could stop and haul him in quickly, but if we stop, what is following willl be able to close within it's gun range Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on November 04, 2005, 11:38:24 AM T....h....i....s........i....s........r....e....a....l....l....y........o....d....d....
Hey! Mytimesense isanadvantage! I'msubjectivelymovingfasterthanthebattlemoon! J....u....s....t........g....o....t........t....o........t....i....m....e........i....t........r....i....g....h....t.... Therewegonow,let'stryit! *running sensor sweeps again, now at 50 X normal rate* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 07, 2005, 07:58:43 AM Admiral, the engine black hole has shrunk down. Any external effect should has disapated. I just hope if anyone was effected was not using their sensors, they would have gotten a distorted result.
Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on November 08, 2005, 10:56:45 AM That's fine, Dingo, now you and Kay work together to install that little red button, and do it post-haste, please.
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 08, 2005, 11:30:14 AM Errr Admiral, will comply, what does the little red button do, so I can properly get it wired in, and properly configured so it does not drain the containment field or overload the engine, or in the worst case, trigger the emergancy fail-safe...That would be very very very bad.....
Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on November 08, 2005, 02:01:13 PM *Kay grins*
*PLC is heard on the intercom* What is a little red button SUPPOSED to do, Dingy-dog? We're the ones that gave the technology to the MIB, after all... 8) Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 08, 2005, 08:39:09 PM Admiral, I will have to go outside of the ship, and install that red button on rear of the ship for it to work. And set it up on a line so that it is outside of our exhaust... Admiral, I will seem a bit out of wacks when I get back in, Yevaud has probliby been feeling the effect of the shielding.
Please do not hit the overdrive. Also, you can not use that red thingy on me, as I would easily forget how I designed the engine, let alone try and repair it in case it is damaged Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on November 09, 2005, 07:06:55 AM Dingy, the actual red button gets installed right here on my command perch. The, er, engine "boosters" are the only thing that needs installing back there! No need to go outside the ship!
*wonders if Dingo is under too much stress back there* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 09, 2005, 08:14:27 AM I understand Admiral, if you come down here to the engine room, I can show you that in order to get to the engine, and add the boosters, I will have to enter the engine containment field, and the only access is through the shields at their weakest point, the center control piller in the engine itself, in the emergancy boost plasma feed conduit.
*wonders if the Admiral noted that a Siriun power engineer with time on it's paws comes up with brilliant but untested theoretical engine designs and accually builds them, then incorporates changes on the fly without documenting them* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on November 09, 2005, 11:47:57 AM Wow, that was weird.
*Activating Communicator* "Hi, guys. That was really really strange. :dizzy2.gif: And my sensor reading's were odd. They just told me that the Battle Moon is colored Paisley, and is made of Lemon Tapioca. If that was the Singularity Drive, could you give me head's up, the next time it's going to happen? Oh, and I think I'm 4 inches taller now. Tidal effects, don't 'cha know..." Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 10, 2005, 02:55:48 AM *As Dingo low crawls into the engine, he looks at his sensors, and the results of Yevaud's sensors. Skratching behind his ears he readjusts the imput...and with a yelp!!!*
Yevaud, your sensors are not showing distortions, other that time delation..they are accurate. ADMIRAL, We have a much bigger problem. That is a WAN battle moon!!! It has been "BOZOTISED". The galaxtic defense grid is DOWN!!!!!!!!!! Yevaud, how do you like our new engine....I built a galaxtic sized singularity drive...I know that the upper limit on singularity drive was at 200 solar masses, but I played with the design alot, and was able to create one at 2 million solar masses. Got to have lots of power!!!! *Yevaud looks at his comunicator, and wonders if Dingo is a genius or complete off the deep end. He starts to wonder what would happen if Dingo lost control of the drive, and it dawns on him that he is stuck to the side of a ship, that could blow up a galaxy, moving at 1200 lyrs a sec, and that if he releases the tractor beam, his ship would disintergrate from the decelleration.* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Sarah90 on November 10, 2005, 04:43:00 AM Droid toddles in... Leaves...watching Bozoiditis as galactic defense grid goes down....Not a pretty picture I can tell you !!! You need information ? Reprogram Droid.
Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on November 10, 2005, 07:56:26 AM *PLC sighs*
I hate bozos. Why does this feel like an episode of "Tripping the Rift"??? OOOOOkay. Sarah, you need to be reprogrammed before giving us the information? C'mere, hon. *tinkers in her metal noggin* There. Now, tell us all about the bozification of the WAN defense grid, with special emphasis on how they broke into it. Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on November 10, 2005, 09:16:32 AM *Yevaud looks at his comunicator, and wonders if Dingo is a genius or complete off the deep end. He starts to wonder what would happen if Dingo lost control of the drive, and it dawns on him that he is stuck to the side of a ship, that could blow up a galaxy, moving at 1200 lyrs a sec, and that if he releases the tractor beam, his ship would disintergrate from the decelleration.*
Hmmm. Well, if ya gotta go, ya gotta go. *Skrrzzz* "Dingo, old pal. Just how close am I to the new Singularity Drive?" Scratching head. "Of course, if those readings were accurate, then I can be your aft sensors." Thinking for a moment. "In fact, is there some way to keep me just on the edge of the Event Horizon? Just enough to continue stretching my time sense..." *Need Fortification* :biggulp Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 10, 2005, 10:26:54 AM Yevaud, you are located 23 meters aft of the singularity event horizon. The time dilation is misleading, as light reaching you is distorted, along with the speed we are going. Can not rely on your eyes, must rely on sensors. I will see about running out a remote to tie your sensors into the Alpha
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on November 10, 2005, 01:27:37 PM Quote Can not rely on your eyes, must rely on sensors. *Mutter, mutter* Figured that one out when I saw the 2-foot Leprechauns and Chartreuse Giraffe's, dancing a Fandango on the outer hull. ;D "Ok, you got it." Title: Re: The NEW Adventures of the ALPHA-1 Post by: sunspots4ever on November 10, 2005, 04:22:26 PM (vague but audible communicator transmission:)
Good morning, or whatever it is, Admiral and Crew! Can you use a willing crewmember trained in communications and hand-to-hand combat? Have just escaped from a group of Bozo college professors and am in need of a little intelligent company. Please advise. sunny out Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 11, 2005, 03:13:23 AM Admiral, just recieved a covert message from the Bozofied Battle moon. It apparently has been converted into a Bozo school. My recommendation is we give our upgraded weapons a try. (note to self, I hope the modifications I did there will work, I knew I should have tested them).
We should rescue our stranded Librarian from the horrors of Bozo education Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on November 11, 2005, 06:40:47 AM Copy that, Dingo. First, bring our librarian aboard, and see to it she is escorted to Sickbay. Second, complete installation of the little red button, if it is not already installed, before test fire of the weapons. If the red button is installed *glances at perch to see no such button as yet* then have Kay escort Sunny to Sickbay before joining me on the Bridge. If not, have one of the cannon fodd-- er, one of the engineering staff escort her.
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 11, 2005, 07:40:11 AM Admiral....errrrr we are going to have to board and find her on the Bozoed moon..
Ok, installing the leads to your little red button *The lights flicker, the singularity expands quickly, causing gravity flux thoroughout the ship...The smell of burnt dog hair is noted...the console emergancy trouble lights go on accross the board....a few seconds later, the lights come one, the containment field goes back to full strength, the singularity restores back to normal size, and the console trouble lights go out as breakers reset* *A few minutes later, Dingo come walking onto the bridge, his hair smoking, placing the red button on the Master board, with some glue and bailing wire* Here you go admiral, one little red button installed. There were not problems encountered Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on November 11, 2005, 10:52:10 AM Thank you very much, Dingo. Greatly appreciated.
I thought the transmission transcript indicated that Sunny had ESCAPED from the bozos. That argues for being OUTSIDE the battle moon. Oh, and next time, use some SPF 10,000..... Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 11, 2005, 11:35:02 AM Awww, I only got stucg a little bit by 200 billion volts. It's not the voltage, but the amperage.
The signal is definitely from inside of the Bozofied moon. We would need her to triangulate her transmission. It only a small one, 1200 miles in diameter, so she can be anywhere within the 904,778,684 cubic miles Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on November 17, 2005, 07:38:40 AM *sigh*
Ok. Yev, you start getting one signal, I'll work on getting another from the Bridge, Dingo, you get one from Engineering. We should be far enough apart on the Alpha to get a half decent triangulation on her location. *mutters* Why isn't anything ever easy? *starts working on comm* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 17, 2005, 08:09:43 AM *Quickly computes the requirements with the sensors aboard. Adds in the distance, shakes his head. Recalculates how close the Alpha will need to be to get a solid trianglation on Sunny's position. Shudders. Download the skimatics of the weapons system of a class 2 WAN battle moon. Shudders harder.*
Admiral, in order for us to get a solid fix on Sunny for retrieval, we need to close within 200AU of the battlemoon. That will place us deep into the missile envelope of the battle moon, and just outside of it's energy weapons. That is based on old WAN technology, as for Bozo tech, who knows. Also do not have any data as to what condition that moon will be in. As for retrieval, we will have to basicly blast our way near her location inside the moon, can not use a transporter, the moon is made of etherium. Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on November 17, 2005, 01:06:01 PM "Working on getting a fix on the position now."
Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on November 18, 2005, 07:05:12 AM All right, Dingo, prepare for an extremely rapid sensor sweep. We're going in at full drive, and then I'm gonna hit the little red button, which will increase our speed by three orders of magnitude.
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 18, 2005, 08:21:50 AM *Ultra high speed recorders are set. Ready for emergency power.*
Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on November 18, 2005, 03:09:39 PM "All set here."
*Strapping securely into seat* Title: Re: The NEW Adventures of the ALPHA-1 Post by: sunspots4ever on November 18, 2005, 04:57:55 PM Sunny to Alpha-1
Sorry, cannot give you any better fix on my position. Must be some kind of Bozo hangover or something. Am setting my comm device for a continual transmission to help you. sunny out. Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on November 21, 2005, 07:09:15 AM Initiating sensor sweep.....now.
*hits series of buttons on console* Beginning high speed maneuver...now. *hits another series of buttons* *Alpha-1 begins to accelerate to maximum speed and hold* Hitting little red button...NOW! *hits little red button* *sudden high acceleration* *falls off perch* *grins* WOOOOOOO!!!!!!! Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 21, 2005, 09:09:54 AM *After a few moments at the ultra high speed...Alarms start going off all around the engine-room. Dingo straining againt the acelleration, checks the alarm bank, and he strains and hits the emergancy cut-off. The crew is thrown forward at the sudden cut-off of speed*
Admiral, we have cracking in the containment field, engines shutdown, we are drifting at speed towards the Battle moon. I can give you forward beam weapons, and forward shields. We can change our orientation, but manuveering is out. (Overheard as Dingo forgets to shut off the comm)#ITSY, I need you to spin crystaline webs and start restringing control lines for the containment fields, the old ones have cracked and failed. Engineering crew break out the spare focasing lenses, the mains have shattered. Medic start giving everyone anti-radiation shots, double max doses. Shuttling all remaining power to shields and forward weapons, inset those taps into the core, get that power drained now. You 3 on those cranks, get those radiators deployed now, it is 200C in here and only going to get hotter......the comm skreeches then cuts out.# *All emergancy doors around the ship have snapped down and locked* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on November 21, 2005, 01:08:21 PM ...flattened backwards into command seat, cheeks flapping somewhere around back of head. Then, suddenly thrown forwards against straps...
*Whatinthehellwasthat!* "I'm detecting a big increase in neutron emissions from your engine room. Are the engines out? My shields are protecting me." *Checking controls* "If so, mebbe I can provide you with some manuevering thrust. I'm tacked against the rear hull, but *my* engines are still functional. Please advise." Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 22, 2005, 07:13:45 AM **** with lots of static ****
Admiral, we need to set this baby down...energy feedback is off the scale...need to dump lots of energy in the mean time... Recommend somehow adjust or trajectory directly at the battlemoon, maximize the front shield, remove the restirctors on the forward beam weapons, and let the beams blast the moon creating a debree cloud that we go through to slow us down. We will have to land there, no other place, unless you can spot a planetoid that we can semi control crash into by the same method. Have determined the cause...accelerated too fast and pushed the engine core into the containment field. Needs to be recalibrated to the new speed after repairs... Title: Re: The NEW Adventures of the ALPHA-1 Post by: payloadcontroller on November 22, 2005, 08:33:23 AM Yev, I copy. Coordinate with Dingo as we maneuver towards the battle moon.
Dingo, make it so. Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 22, 2005, 09:49:16 AM **** very very staticly ****
Yev, it's up to you, at full power of your craft, you might be able to nudge us into a new course, it's going to take a lot of flip flopping around to adjust us, we have no controls. Be warned, as soon as the Bozo's see what we are up to, they will be shooting at us, and you are going to have to provide counter missile defense. Be warned, do not get near the front of the Alpha, the bleed off of unrestricted beam weapons bouncing off of our shield as we run into them, would make things "interesting". Also try and warn Sunny what is coming at her, she might want to put as much Battlemoon between us and her. Admiral, I have notified Yev, I hope, difficult to tell if the signal got through to him. You will have to have K pop the resistors, and fire at will. This is going to be a rough ride. Also need you to Skreeeeeeeeechhhhhh *The comm to the engineroom just fried out* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on November 23, 2005, 04:34:30 PM "...at Full Power SKRRREECCCCHHHHHH"
*Damn. Lost the signal. Gonna have to make a very good guess what he said.* *Bringing engines on line. Fusion bottle containment holding...and....* *Increasing thrust to the Port engine...higher...higher...everything rattling like bb's in a tin can...* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on November 24, 2005, 04:39:32 AM *Aboard the Alpha1*
##### AUTOMATIC WARNING SYSTEM ##### ##### HULL DAMAGE PORT DOCKING BAY DOOR ##### ##### INBOUND MISSILES DETECTED THREE WAVES OF ONE THOUSAND EACH ##### ##### COLLISION COURSE DETECTED ##### ##### SECONDARY RADIATION DETECTED STORAGE COMPARTMENT B-ONE-ENGINE-ROOM THREE HUNDRED RADS AND CLIMBING ##### ##### INTERNAL TEMPERATURE THRESHHOLD EXCEEDED ENGINE-ROOM COOLING SYSTEMS OFFLINE ##### *Aboard Yevaud's Ship* ***The sound of hull plates being scratched (Think fingernails on a chockboard) as Yevaud notices that his ship is slowly moving up the side of the Alpha1*** Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on December 13, 2005, 04:11:05 PM ###### SSSSS PPPPPPPPP LLLLLLL AAAAAAA TTTTTT ######
##AUTOMATIC DAMAGE ASSESSMENT ## ## FORWARD SENSORS OUT ## ## FORWARD SHIELDS DOWN 3.175 % ## ## FORWARD BEAM WEAPONS....CLOGGED ## . . . . . . *Very weak signal from engineering* Yevaud, my readings on damage assessment are off the scale..whats going on out there. Also, down to 40% effective engineering crew, and those surviving are suffering heavy radiation exposure. Not sure if they will survive much longer* Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on December 14, 2005, 04:06:20 PM *Skreeeee*
"Dingo, I'm trying to pick off three waves of incoming missiles with my onboard defensive suite. The magnetic clamps aren't holding well, either...my ship's moving around on the hull as I fire my thrusters to give you guys some attitude control." *Firing another salvo* "Whoever/whatever this is, it's got a lot of missiles, I'll tell you!" *Firing another salvo* "Kind of busy here...I'll get back to you. Assuming I'm not ionized gas. It's getting a bit 'hot' out here. Yevaud out." Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on December 19, 2005, 09:31:41 AM **Yevaud, those Bozo's are only firing about 10% capacity of that battlemoon, normal broadside is 10,000 every 20 seconds... and from what little I can make out from the gummed up sensors, they are firing Coconut Cream missiles. Be glad they are not using standard loadout of "Rito missiles"**
**Communications seem better now that I am in the emergancy airlock, 8000 rads a second is really messing with the communications network in the engineroom** Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on December 29, 2005, 06:02:19 PM *Skkkrrrrhhh*
"8000 Rads will do that, yeah." *Firing another salvo of interceptor missiles* "Dingo, I can't pick all of these off. I don't have the missile capacity. I'll have to begin to use my neutral particle beams shortly. Anything you guys can do to help?" Title: Re: The NEW Adventures of the ALPHA-1 Post by: Dingo1 on December 30, 2005, 04:25:27 AM Yevaud, flip the Alpha!! I know it sounds crazy, and normally a very very bad idea, but we have no choice. I will leave the engine core open, and let it suck in those missiles.
Admiral, if you can hear me, have the crew take lots of anti-nausous pill, and strap down. We will experience several nasty gravity waves from uneven feeding of our engine core. Also expect secondary backlash of radiation, some might spike through the engine core shielding. Errrrrr Admiral, there is a ummmmm slight need to ummmmmm after we deal with the battle moon and rescue Sunny..... I errrrrr ummmmm need a new engine crew.... Title: Re: The NEW Adventures of the ALPHA-1 Post by: Yevaud on December 30, 2005, 07:37:31 AM *Shhhkkkrrrr*
"Ok, you got it." *Ramping up thrust slowly* |